Dart game glossary…

  • ANNIES’ ROOM: The number 1.
  • ARROWS, ARRAS: Darts.
  • BABY TON: A score of 95, usually by scoring five 19’s.
  • BAG O’ NUTS: A score of 45.
  • BARREL: The part of a dart you grip, right behind the point.
  • BASEMENT: The double-3.
  • BREAKFAST: A score of single 5, single 20, single 1 in a game of x01.
    This was based on the typical price of a bed-and-breakfast, 26 pence.
  • BUCKET OF NAILS: Landing all three darts in the 1’s.
  • BUCKSHOT: When you’re darts land wildly all over the board.
  • BULL: The center of the board.
  • BULLSEYE: The center of the board.
  • BUST: Hitting more than needed in an X01 game, and the score doesn’t count.
  • C: In a Cricket game this refers to high scores base on the number of darts scored. For example a triple-20, single-20, single-20 would be called a C-5 because “5 darts” were scored with three darts.
  • CHUCKER: A player who just “chucks” the darts at the board, doesn’t aim or care.
  • CIRCLE IT: When a player scores a single digit (less than 10) with three darts, his team-mates would shout out “Circle it!” to the scorekeeper to highlight the terrible throw.
  • CLOCK: The dart board.
  • CORK: The center of the board. This comes from the cork in the end of a keg where it is tapped. The ends of kegs were used for targets in the begining of darts.
  • DEAD-EYE: 3 double bulls in 1 turn.
  • DIDDLE FOR MIDDLE: A throw to see who gets one dart closer to the bullseye to determine who shoots first in the game.
  • DOUBLE: The thin outer ring of the board, it usually counts for two times the number hit.
  • DOUBLE IN: A double is needed to start the game.
  • DOUBLE OUT: A double is needed to win the game.
  • DOUBLE TOP: The double 20.
  • DOUBLE TROUBLE: Not being able to hit the double needed to win the game.
  • DOWNSTAIRS: The lower portion of the board, usually in reference to the 19’s in a game of x01.
  • EASY IN: A game that requires no special shot to begin scoring.
  • FEATHERS: The “wings” at the end of a dart that make it fly straight.
    Also known as dart flights or dart feathers.
  • FEATHERS: The number 33.
  • FLIGHTS: The “wings” at the end of a dart that make it fly straight.
    Also known as dart feathers or dart wings.
  • HAT TRICK: A score of three bullseyes.
  • HOCKEY: The line you you stand behind and throw the darts from.
  • ISLAND: The actual scorable area of a dart board (anywhere inside the outer doubles ring). If you miss, your “Off the island”.
  • LEG: One game of a match.
  • MATCH: Three games, three legs of darts.
  • MAD HOUSE: The double-one, because it can drive you crazy trying to hit one in a game of X01.
  • MIDDLE FOR MIDDLE: A throw to see who gets one dart closer to the bullseye to determine who shoots first in the game.
  • MONGER: A person who deliberately scores many more points than needed to win the game.
  • MUGS AWAY: Loser of the previous game goes first in the next game.
  • MURPHY: A score of single-5, single-20, single-1 in a game of x01.
    Based on Murphy’s Law.
  • OCHE: The line you you stand behind and throw the darts from.
  • POINT MONGER: A person who deliberately scores many more points than needed to win the game.
  • POPCORN: When the darts land so close to each other, they knock their flights out.
  • RIGHT CHURCH, WRONG PEW or RIGHT HOUSE, WRONG BED: When you a double or triple, but the wrong number.
  • ROBIN HOOD: When you shoot a dart into the shaft of another.
  • SHAFT OR STEM: The part that attaches to the dart barrel that hold the flight.
  • SHANGHAI: A score of a single, double and triple in the same number.
  • SHUT OUT: When you lose a game without ever scoring in it.
  • SKUNKED: When you lose a game without ever scoring in it.
  • SLOP: Darts that land not where you wanted them.
  • SPIDER: The metal web that divides the dart board.
  • SPLASH: Darts that score, but not where you wanted them.
  • STRAIGHT IN: A game that requires no special shot to begin scoring.
  • THREE IN A BED: Three darts in the same number.
  • THROW LINE: The line you you stand behind and throw the darts from.
  • TOE LINE: The line you you stand behind and throw the darts from.
  • TON: A score of 100 in a game of x01.
    Scores over 100 would be called a “ton-whatever”.
    EG: A ton-thirty would be a score of 130.
  • TRIPLE: The thin inner ring of the board, it usually counts for three times the number hit.
  • UPSTAIRS: The upper portion of the board, usually in reference to the 20’s.
  • WIRE: Darts that miss where you aimed but on the other side of the spider.
  • X: A double 1 out.

Darts Glossary kindly provided by ABC Sports Australia.

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